
GeForce Now is going through what might be its biggest upgrade yet. The GeForce Now upgrade to DLSS 4 in graphics, visuals, and response time will come from a step up to Nvidia’s Blackwell architecture for cloud gaming.
Nvidia announced that GeForce Now is officially moving to the Blackwell architecture. The change means users will get access to Nvidia’s RTX 5080 hardware, which was launched at the beginning of the year. That launch meant users also got access to DLSS 4 on physical hardware, which is now coming to the cloud.
GeForce Now with DLSS 4 will now be able to produce streams at 5K resolution with 120 frames per second. At 1080p, users will be able to stream at up to 360 fps, as long as their hardware allows for it. Nvidia says that GeForce Now users should expect to see sub-30-millisecond network latency.
One of the main improvements will be noticeable in visuals. While graphics are getting a jump with DLSS 4 and RTX 5080 processing, Nvidia says color accuracy will be better with support for the YUV color model and 10-bit HDR. The streaming service will also use AV1 encoders for better network connections, which now allow up to 100Mbps streaming.
GeForce Now’s library is also reportedly growing even faster as DLSS 4 and the new improvements make their way to users, with a few day-one releases in the works and more than 2,200 Steam games coming to the cloud.
Nvidia says that the library is going to expand to over 4,500 games, but says that it will include “ready-to-play and install-to-play” titles, which means users will be able to add games to GeForce Now to stream on their devices.
Ultimate and Performance members will get 100GB of single-session cloud storage to do so, but it looks to cost extra if more is to be added.
The membership structure is not changing, with Ultimate staying $19.99/month and Performance $9.99/month. The update to GeForce Now will begin rolling out in September.
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