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Storm warning for Massachusetts: Heavy rain, winds to begin Sunday

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Massachusetts residents are urged by weather officials to prepare for an upcoming storm expected to bring heavy rain, strong winds, minor flooding, and beach erosion.

The coastal storm is expected to begin Sunday, lasting into Tuesday, and will usher in cooler temperatures for the rest of the week, according to the National Weather Service.

Rain is expected to begin on Sunday, with the storm’s peak predicted to include strong wind gusts, especially along the coast, and rainfall totaling 2 to 3 inches in eastern Massachusetts and Rhode Island.

“This rainfall will be spread out over 2+ days and will be very beneficial given the longer-term precip deficits without dealing with flooding impacts,” the National Weather Service wrote.

The storm will slowly move away around Monday night into Tuesday, but persistent light rain and showers will continue, particularly along the eastern coast. Winds will also begin to weaken, the service reports.

Wednesday through Friday, Massachusetts residents can expect unseasonably cold and blustery weather and temperatures about 10 degrees below normal for this time of year. The winds will make it feel even colder.

During the week’s weather event, widespread inland flooding is not anticipated, while minor coastal flooding is possible during high tide cycles on Sunday and Monday afternoons. This will mainly affect low-lying areas.

The Cape and Islands will have the most significant wind gust threat, reports the National Weather Service. These gusts could reach over 50 mph. Gusts of 25 to 35 mph are expected further inland.

Since many trees still have leaves, the strong winds over the Cape and Islands could cause tree damage and power outages.

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It’s not too late for Apple to get AI right

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This week, OpenAI announced that apps can now run directly inside ChatGPT, letting users book travel, create playlists, and edit designs without switching between different apps. Some immediately declared the app platform of the future — predicting a ChatGPT-powered world where Apple’s App Store becomes obsolete.

But while OpenAI’s app platform presents an emerging threat, Apple’s vision for an improved Siri — though still seriously delayed — could still play out in its favor.

After all, Apple already controls the hardware, the operating system, and has roughly 1.5 billion iPhone users globally, compared to ChatGPT’s 800 million weekly active users. If Apple’s bet pays off, it could position the iPhone maker in a way that would not only maintain its app industry dominance but also modernize how we use apps in the AI era.

Apple’s plan is to kill the app icon without killing the app itself. Its vision for AI-powered computing — introduced at its developer conference last year — would see iPhone users interact with an overhauled version of Siri and a revamped system that changes the way you use apps on your phone. (Imagine less tapping and more talking.)

Apps are passé, long live apps?

It’s an idea whose time has come.

Organizing little tappable icons on your iPhone’s Home Screen to make online information more accessible is a dated metaphor for computing. Meant to resemble a scaled-down version of a computer’s desktop, apps are becoming a less common way for users to interact with many of their preferred online services.

These days, consumers are just as likely to ask an AI assistant for a recommendation or insight as they are to do a Google search or launch a dedicated, single-purpose app, like Yelp. They’ll talk out loud to their smart speakers or Bluetooth-connected AirPods to play their favorite tunes; they’ll ask a chatbot for business information or a summary of reviews for a new movie or show.

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The AI, a large language model trained on web-scraped data and more, determines what the user wants to know and spits out a response.

This is arguably easier than scouring through Google’s search results for the right link with the answer. (That’s something Google itself realized over a decade ago, when it started putting answers to user queries right on the search results page.)

AI is also often easier than finding the right app on your now overcrowded iPhone, launching it, and then interacting with its user interface — which varies from app to app — to perform your task or get an answer to your question.

Photo by Jakub Porzycki/NurPhoto via Getty ImagesImage Credits:NurPhoto / Contributor (opens in a new window) / Getty Images

However, ChatGPT’s app system, while seemingly improving on this model, remains locked inside the ChatGPT user experience. It requires consumers to engage in a chatbot-style interface to use their apps, which could require user education. To call up an app, you have to name it as the first word of your prompt or otherwise mention the app by name to get a button that prompts you to “use the app for the answer.” Then, you have to type in an accurate query. (If you mess this up, early tests by Bloomberg indicate you could get stuck on a loading screen with no results!)

We have to wonder: is this the future of apps, or just the future while there’s no other competition? When another solution becomes available — one that’s built into your iPhone, no less — will consumers keep using ChatGPT, or are they still willing to give Siri another try? We don’t know, but we wouldn’t count out Apple yet, even though Siri has quite a bad reputation to salvage at this point.

Siri may be an embarrassment as it stands today, but Apple’s overall ecosystem has advantages. For starters, consumers already have the apps they want to use on their phone or know how to find them on the App Store, if not. They’ve used many of these apps for years. Muscle memory goes a long way!

Meanwhile, there are a few roadblocks to getting started with ChatGPT’s app platform.

You have to install the app in question, of course; then you have to connect the app to ChatGPT by jumping through a warning-filled permission screen. This process requires you to authenticate with the app using your existing username and password, and to enter the two-factor authentication code, if applicable.

After this one-time setup, things should be easier. For instance, after you generate a Spotify playlist with AI, it can be launched in the Spotify app with a tap.

However, this experience won’t differ much from Apple’s plans if Apple is able to make things work as promised. Apple says you’ll be able to talk or text Siri to control your apps.

There are other disadvantages to the OpenAI app model. You can only interact with one app at a time, instead of being able to switch back and forth between apps — something that could be useful when comparing prices or trying to decide between a hotel room and an Airbnb.

Using apps within ChatGPT also strips away the branding, design, and identity that consumers associate with their favorite apps. (For those who hate how cluttered Spotify’s app has become, perhaps that’s a good thing. Others, however, will disagree.) And, in some cases, using the mobile app version to accomplish your goals may still be easier than using the ChatGPT app version because of the flexibility the former offers.

Finally, compelling users to switch app platforms could be difficult when there isn’t an obvious advantage to using apps within ChatGPT — except for the fact that it’s neat that you can.

Can Apple save Siri’s reputation with AI features?

In its WWDC 2024 demonstration — which Apple swears was not “demoware” — the company showed how the apps would function under this new system and how they could use other AI features like proofreading.

Most importantly, Apple told developers that they’ll be able to take advantage of some of its AI capabilities without having to do additional work — like a note-taking app using proofreading or rewriting tools. Plus, developers who have already integrated SiriKit into their apps will be able to do more in terms of having users take action in their apps. (SiriKit, a toolkit for making apps interoperable with Siri and Apple’s Shortcuts, is something developers have been using since iOS 10.)

These developers will see immediate enhancements when the new Siri rolls out.

Image Credits:Apple

Apple said it will focus on categories like Notes, Media, Messaging, Payments, Restaurant Reservations, VoIP Calling, and Workouts, to start.

Apps in these categories will be able to let their users take actions via Siri. In practice, that means Siri will be able to invoke any item from an app’s menus. For example, you could ask Siri to see your presenter notes in a slide deck, and your productivity app would respond accordingly.

The apps would also be able to access any text displayed on the page using Apple’s standard text systems. That could make the app interactions feel more natural, without the user having to give specifically worded prompts or commands. For instance, if you had a reminder to wish your grandpa a happy birthday, you could say “FaceTime him” to take that action.

Image Credits:Apple

Apple’s existing Intents framework is also being updated to gain access to Apple Intelligence, covering even more apps in categories like Books, Browsers, Cameras, Document Readers, File Management, Journals, Mail, Photos, Presentations, Spreadsheets, Whiteboards, and Word Processors. Here, Apple is creating new “Intents” that are pre-defined, trained, and tested, and making them available to developers.

That means you could tell the photo-editing app Darkroom to apply a cinematic filter to an image via Siri. Plus, Siri will be able to suggest an app’s actions, helping iPhone users discover what their apps can do and take those actions.

Developers have been adopting the App Intents framework, introduced in iOS 16, because it offers other functionality to integrate their app’s actions and content with other platform features, including Spotlight, Siri, the iPhone’s Action button, widgets, controls, and visual search features — not just Apple Intelligence.

Image Credits:Apple

Also, unlike ChatGPT, Apple runs its own operating system on its own hardware and offers the App Store as a discovery mechanism, the app infrastructure, and developer tools, APIs, and frameworks — not just the AI-powered interface that will help you use your apps.

Though Apple may have to borrow some AI tech from others to do that last bit, it has the data to personalize your app recommendations, and, for the privacy-minded, the controls that let you limit how much information apps themselves can collect. (Where’s the “Do Not Track” option for ChatGPT’s app system, we wonder?)

OpenAI’s system doesn’t work out of the box with all your apps at launch. It requires developer adoption and relies on the Model Context Protocol (MCP), a newer technology for connecting AI assistants to other systems. That’s why ChatGPT currently works with only a handful of apps, like Booking.com, Expedia, Spotify, Figma, Coursera, Zillow, and Canva. MCP adoption is growing, but the delay in its becoming broadly adopted could give Apple the extra time it needs to catch up.

What’s more, word is that Apple’s AI system is nearly ready. The company is reportedly already internally testing this, allowing users to take actions in apps by using Siri voice commands. Bloomberg reported that this smarter version of Siri works out of the box works with many apps, including those from major players like Uber, AllTrails, Threads, Temu, Amazon, YouTube, Facebook, and WhatsApp. And it’s still on track to ship next year, Apple confirmed to TechCrunch.

Apple has an iPhone, OpenAI has Jony Ive

The iPhone’s status as an app platform will also be difficult to disrupt, even from a company as large and powerful as OpenAI.

The ChatGPT maker understands this, too, which is why OpenAI is exploring its own device with Apple’s former head of design, Jony Ive. It wants its AI to become more of a part of consumers’ everyday lives and habits, which could require a hardware device.

But, so far, the company has struggled to think up a better computing paradigm than the smartphone, reports indicate. At the same time, the general public has demonstrated an aversion to always-on AI devices, which bump up against existing social norms and threaten privacy.

The AI backlash has covered AI device maker Friend’s NYC subway posters, led Taylor Swift fans to attack their idol for dabbling in AI, and threatened the reputation of popular consumer brands and enterprise businesses alike. That leaves the future success of an OpenAI device in question.

For now, that means OpenAI’s app model is one that essentially boils down to using its app to control other apps.

If Apple gets its Siri upgrade right, that intermediary may not be necessary.





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Stylish beat-’em-ups, platformers and RPGs, and other new indie games worth checking out

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Welcome to our latest roundup of what’s going on in the indie game space. Some gorgeous new games arrived this week, and we’ve got some demos and reveals from upcoming projects to take a look at. 

Later this month, Lorelai and the Laser Eyes studio Simogo is going to celebrate its 15th anniversary with some news and surprises. Perhaps the developer is porting some of its earlier games to more platforms. I’m hoping that we’ll learn about Simogo’s next game as well.

I’m not holding out hope for a sequel to Sayonara Wild Hearts, which is my favorite game of all time depending on the day you ask me (on other days, it’s The Legend of Zelda: A Link to the Past, FYI). However, if Simogo announces a live concert of music from the game, I’m going to do my damndest to be there. I’ll be tuning in on October 28 to learn what the studio has for me us in any case.

Speaking of showcases, Entalto Publishing and developer GGTech ran one of their own this week. The Out of Bounds event shone a spotlight on a dozen indie games, spanning a breadth of genres. 

Also, a quick reminder that the latest Steam Next Fest starts at 1PM ET on Monday, October 13. As always, the week-long event will have tons of demos for you to check out. It’s always worth trying a bunch of them. You never know, you might end up being one of the first few folks to play the next Balatro, Manor Lords or Deep Rock Galactic Survivor.

New releases

Absolum is a beat-’em-up from the folks behind Streets of Rage 4. It’s the first original IP from Dotemu, which has found success with the likes of the terrific Teenage Mutant Ninja Turtles: Shredder’s Revenge. It co-developed this game with Guard Crush Games and Supamonks. The art and animation from the latter looks absolutely divine.

You can play Absolum solo or with a friend. Since it’s a roguelite, you’ll gain upgrades to bolster your character on each run while earning experience that goes toward permanent progression. There are multiple paths to explore, so the replayability factor seems strong here. Engadget senior reporter Igor Bonifacic spent some time with Absolum this summer and was impressed by it. The game received strong reviews this week too.

Absolum is out now on Steam, Nintendo Switch, PS4 and PS5. Dotemu also has another beat-’em-up, Marvel Cosmic Invasion, coming soon.

A few reviews I’ve read for Bye Sweet Carole (which are fairly mixed) dinged it for having clunky controls and some other quality-of-life problems, such as getting softlocked while trying to complete puzzles. I hope Little Sewing Machine can iron out those issues since the presentation of this game is quite something. It looks like an early-’90s animated movie, with hand-drawn animations and, seemingly, a soundtrack to match. 

Bye Sweet Carole is a 2D horror-platformer from publisher Maximum Entertainment in which you play as a young girl trying to find her best friend, who disappeared from an orphanage. It’s out now on PC, PS5, Nintendo Switch and Xbox Series X/S.

Want to see another new game with a unique look that makes it stand out from the crowd? Of course you do. 

Exploration action game Dreams of Another — which landed on PS5, PS VR2 and Steam this week — sees you creating the environment in a dream-like world by shooting at it. Director Baiyon (PixelJunk Eden) and the team at Q-Games used point cloud rendering technology to create the unusual, but captivating visuals. Dunno why they felt the need to put a clown in this game though. Clowns are rotten things.

Dreams of Another arrived on the same day that Q-Games’ PixelJunk Eden 2 hit PS4, PS5 and Steam (it’s coming to Epic Games Store as well). That game debuted on Nintendo Switch in 2020.

Here’s yet another lovely-looking project, and this time it’s a pixel-art game from Teenage Astronauts and publisher No More Robots. In Little Rocket Lab, you play as aspiring engineer Morgan, who sets out to build factories with the aim of achieving her family’s dream of making a rocket ship. It’s more build a rocket, girl, than Build A Rocket Boy.

This is a blend of a factory builder and life sim, and it looks rather charming. Little Rocket Lab has touched down on Steam and Xbox. It’s on Game Pass Ultimate and PC Game Pass.

On the subject of pixel-art games, I couldn’t not include one that came out this week from a developer based in my hometown. Cairn: Mathair’s Curse is a turn-based RPG. It’s set in the early 2000s in the Scottish Highlands and it sees a young lad and his mates dealing with the aftermath of a cult casting an ancient curse on their home. 

Solo developer Ross McRitchie spent five years making Cairn: Mathair’s Curse and his partner, Christine, composed the Celtic soundtrack. It’s said to have plenty of Scottish humor, which speaks to me. The game, which Steam reviews have likened to EarthBound, is out on Steam now.

Upcoming 

I’m looking forward to checking out Blackwood, which is slated to hit Steam in the second half of 2026. It has a pretty great pitch:

By day, you run a DVD store in 2012 New York. By night, you’re a ruthless assassin. Blackwood is a cinematic third-person shooter with grounded melee combat, brutal takedowns, responsive gunplay and a double life to manage.

The facial animations look a little rough in the reveal trailer, but it’s alpha footage and there’s plenty of time to polish it. I’m hoping the team at Bangladesh-based AttritoM7 Productions manages to do that, because otherwise this game is looking quite nifty with its John Wick-style combat.

I do love a game with a great name, and I’ve got a couple to tell you about. Action RPG Bittersweet Birthday has hand-drawn pixel art and nothing but boss battles when it comes to combat. 

Bittersweet Birthday — from World Eater Games and publisher Dangen Entertainment — is set to land on Steam, GOG, Humble and Itch on November 11. It’s coming to consoles later.

Here’s a pinball-themed precision platformer in the mold of games like Baby Steps and Getting Over It. Fittingly, it’s called A Pinball Game That Makes You Mad and you can control it with a single button.

There’s no release date as yet for this project from Azimuth Studios. However, a demo is available on Steam now. Like a good teenage cousin, it’s fun and annoying in equal measure.

Another pre-Next Fest demo I’ve had a chance to check out is for Don’t Stop, Girlypop!, a fast-paced arena shooter with an anti-capitalist bent. I’ve been looking forward to this one since I found out about it late last year. The demo, with its Y2K girly-pop aesthetics and Doom Eternal/Ultrakill-style gameplay, does not disappoint. 

I’m glad the team trimmed the first word from the original name — Incolatus: Don’t Stop, Girlypop! — since the shorter version is much punchier and more memorable. Funny Fintan Softworks and publisher Kwalee haven’t revealed a release date as yet, but I’ll be checking my T9 flip phone impatiently in the meantime.



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Watches and earbuds and foldables, oh my

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Welcome to episode 73 of Pixelated, a podcast by 9to5Google. Abner, Damien, and Will jump on their respective mics to talk over their experience with Google’s second round of 2025 Pixel hardware, including the Pixel 10 Pro Fold, the Pixel Buds 2a, and the Pixel Watch 4. Is one of these Google’s standout products of the year? Can we be wowed by a minimal upgrade over last year’s foldable?

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  • 00:00:00 – Intro and Pixel 10 Pro Fold
  • 00:09:27 – Pixel Watch 4 hardware
  • 00:30:31 – Pixel Watch 4 software
  • 00:43:27 – Pixel Buds 2a
  • 00:58:08 – Wrap-up

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Mass. casino winner: Huge jackpot prize won off slot machine

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A 6-figure jackpot prize was won off of a slot machine game in Massachusetts.

On Sept. 20, a player at Encore Boston Harbor bet $125 on a spin on the game “Lightning Cash.” The jackpot prize was awarded and the player won $107,364.55.

The casino, which is located in Everett, has more than 2,700 slot machines and more than 175 table games.

Players must be 21 years or older.

In August, Encore Boston Harbor paid out $46,395,287.66 across 16,628 total jackpots, which was a record amount of payouts for the casino. This included 135 table game jackpots totaling $1,0298,528.92 and 16,490 slot jackpots totaling $45,350,462.21.

There were also three sports jackpots totaling $15,296.53.

The largest slot machine jackpot was for $134,778.50. It was off of a $225 bet on the game “Huff n More Puff“ on Aug. 2.

In July, Encore Boston Harbor paid out $39,627,206.20 across 15,101 total jackpots. This included 153 tables games jackpots totaling $1,162,787.13 and 14,946 slot jackpots totaling $38,451,803.09.

For those who need help with responsible gaming, call the helpline at 1-800-327-5050 or go to GameSenseMA.com.

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The fixer’s dilemma: Chris Lehane and OpenAI’s impossible mission

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Chris Lehane is one of the best in the business at making bad news disappear. Al Gore’s press secretary during the Clinton years, Airbnb’s chief crisis manager through every regulatory nightmare from here to Brussels – Lehane knows how to spin. Now he’s two years into what might be his most impossible gig yet: as OpenAI’s VP of global policy, his job is to convince the world that OpenAI genuinely gives a damn about democratizing artificial intelligence while the company increasingly behaves like, well, every other tech giant that’s ever claimed to be different.

I had 20 minutes with him on stage at the Elevate conference in Toronto earlier this week – 20 minutes to get past the talking points and into the real contradictions eating away at OpenAI’s carefully constructed image. It wasn’t easy or entirely successful. Lehane is genuinely good at his job. He’s likable. He sounds reasonable. He admits uncertainty. He even talks about waking up at 3 a.m. worried about whether any of this will actually benefit humanity.

But good intentions don’t mean much when your company is subpoenaing critics, draining economically depressed towns of water and electricity, and bringing dead celebrities back to life to assert your market dominance.

The company’s Sora problem is really at the root of everything else. The video generation tool launched last week with copyrighted material seemingly baked right into it. It was a bold move for a company already getting sued by the New York Times, the Toronto Star, and half the publishing industry. From a business and marketing standpoint, it was also brilliant. The invite-only app soared to the top of the App Store as people created digital versions of themselves, OpenAI CEO Sam Altman; characters like Pikachu, Mario, and Cartman of “South Park”; and dead celebrities like Tupac Shakur.

Asked what drove OpenAI’s decision to launch this newest version of Sora with these characters, Lehane gave me the standard pitch: Sora is a “general purpose technology” like electricity or the printing press, democratizing creativity for people without talent or resources. Even he – a self-described creative zero – can make videos now, he said on stage.

What he danced around is that OpenAI initially “let” rights holders opt out of having their work used to train Sora, which is not how copyright use typically works. Then, after OpenAI noticed that people really liked using copyrighted images, it “evolved” toward an opt-in model. That’s not really iterating. That’s testing how much you can get away with. (And by the way, though the Motion Picture Association made some noise last week about legal threats, OpenAI appears to have gotten away with quite a lot.)

Naturally, the situation brings to mind the aggravation of publishers who accuse OpenAI of training on their work without sharing the financial spoils. When I pressed Lehane about publishers getting cut out of the economics, he invoked fair use, that American legal doctrine that’s supposed to balance creator rights against public access to knowledge. He called it the secret weapon of U.S. tech dominance.

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Maybe. But I’d recently interviewed Al Gore – Lehane’s old boss – and realized anyone could simply ask ChatGPT about it instead of reading my piece on TechCrunch. “It’s ‘iterative’,” I said, “but it’s also a replacement.”

For the first time, Lehane dropped his spiel. “We’re all going to need to figure this out,” he said. “It’s really glib and easy to sit here on stage and say we need to figure out new economic revenue models. But I think we will.” (We’re making it up as we go, in short.)

Then there’s the infrastructure question nobody wants to answer honestly. OpenAI is already operating a data center campus in Abilene, Texas, and recently broke ground on a massive data center in Lordstown, Ohio, in partnership with Oracle and SoftBank. Lehane has likened accessibility to AI to the advent of electricity – saying those who accessed it last are still playing catch-up – yet OpenAI’s Stargate project is seemingly targeting some of those same economically challenged places as spots to set up facilities with their massive appetites for water and electricity.

Asked during our sit-down whether these communities will benefit or merely foot the bill, Lehane went to gigawatts and geopolitics. OpenAI needs about a gigawatt of energy per week, he noted. China brought on 450 gigawatts last year plus 33 nuclear facilities. If democracies want democratic AI, they have to compete. “The optimist in me says this will modernize our energy systems,” he’d said, painting a picture of re-industrialized America with transformed power grids.

It was inspiring. But it was not an answer about whether people in Lordstown and Abilene are going to watch their utility bills spike while OpenAI generates videos of John F. Kennedy and The Notorious B.I.G. (Video generation is the most energy-intensive AI out there.)

Which brought me to my most uncomfortable example. Zelda Williams spent the day before our interview begging strangers on Instagram to stop sending her AI-generated videos of her late father, Robin Williams. “You’re not making art,” she wrote. “You’re making disgusting, over-processed hotdogs out of the lives of human beings.”

When I asked about how the company reconciles this kind of intimate harm with its mission, Lehane answered by talking about processes, including responsible design, testing frameworks, and government partnerships. “There is no playbook for this stuff, right?”

Lehane showed vulnerability in some moments, saying that he wakes up at 3. a.m. every night, worried about democratization, geopolitics, and infrastructure. “There’s enormous responsibilities that come with this.”

Whether or not those moments were designed for the audience, I believe him. Indeed, I left Toronto thinking I’d watched a master class in political messaging – Lehane threading an impossible needle while dodging questions about company decisions that, for all I know, he doesn’t even agree with. Then Friday happened.

Nathan Calvin, a lawyer who works on AI policy at a nonprofit advocacy organization, Encode AI, revealed that at the same time I was talking with Lehane in Toronto, OpenAI had sent a sheriff’s deputy to his house in Washington, D.C., during dinner to serve him a subpoena. They wanted his private messages with California legislators, college students, and former OpenAI employees.

Calvin is accusing OpenAI of intimidation tactics around a new piece of AI regulation, California’s SB 53. He says the company weaponized its legal battle with Elon Musk as a pretext to target critics, implying Encode was secretly funded by Musk. In fact, Calvin says he fought OpenAI’s opposition to California’s SB 53, an AI safety bill, and that when he saw the company claim it “worked to improve the bill,” he “literally laughed out loud.” In a social media skein, he went on to call Lehane specifically the “master of the political dark arts.”

In Washington, that might be a compliment. At a company like OpenAI whose mission is “to build AI that benefits all of humanity,” it sounds like an indictment.

What matters much more is that even OpenAI’s own people are conflicted about what they’re becoming.

As my colleague Max reported last week, a number of current and former employees took to social media after Sora 2 was released, expressing their misgivings, including Boaz Barak, an OpenAI researcher and Harvard professor, who wrote about Sora 2 that it is “technically amazing but it’s premature to congratulate ourselves on avoiding the pitfalls of other social media apps and deepfakes.”

On Friday, Josh Achiam – OpenAI’s head of mission alignment – tweeted something even more remarkable about Calvin’s accusation. Prefacing his comments by saying they were “possibly a risk to my whole career,” Achiam went on to write of OpenAI: “We can’t be doing things that make us into a frightening power instead of a virtuous one. We have a duty to and a mission for all of humanity. The bar to pursue that duty is remarkably high.”

That’s . . .something. An OpenAI executive publicly questioning whether his company is becoming “a frightening power instead of a virtuous one,” isn’t on a par with a competitor taking shots or a reporter asking questions. This is someone who chose to work at OpenAI, who believes in its mission, and who is now acknowledging a crisis of conscience despite the professional risk.

It’s a crystallizing moment. You can be the best political operative in tech, a master at navigating impossible situations, and still end up working for a company whose actions increasingly conflict with its stated values – contradictions that may only intensify as OpenAI races toward artificial general intelligence.

It has me thinking that the real question isn’t whether Chris Lehane can sell OpenAI’s mission. It’s whether others – including, critically, the other people who work there – still believe it.



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Instagram tests new layout that puts the spotlight on Reels and DMs

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Instagram head Adam Mosseri has announced that as part of a test, some Instagram users will be able to try a new menu bar in the app with a different arrangement of tabs. Notably, the new menu bar has dedicated tabs for both Reels and DMs, two of the app’s most popular features.

If you opt-in to the test, Instagram’s current tabs for your feed, search, creating a new post, Reels and your profile page will be replaced by a new layout that swaps search and Reels, and switches the dedicated tab for creating a post with a new one for DMs. Meta’s test also makes it possible to swipe between tabs.

Mosseri’s post announcing the test acknowledges that these kinds of changes “can take time to get used to,” which is why the new layout is optional for now. Based on recent announcements though, it’s clear Meta has wanted to move in this direction for a bit. Setting aside the long-awaited iPad version of Instagram defaulting to Reels, the company has also said publicly it plans to prioritize messaging and short-form videos moving forward. It even tested a similar Instagram tab redesign with Indian users in early October, where the default tab was Reels and the second tab was DMs.

“Reels and DMs have driven most all our growth at Instagram over the last few years, so we are exploring making them the first two tabs,” Mosseri said at the time. Users who joined Instagram when it was an app for sharing photos might be uncomfortable with its slow drift away from photography, but the shift is reflective of Meta’s decision to chase larger social media trends.

As posting has become more professionalized, chatting and sharing privately has become more popular. If you take Meta at its word, Instagram is increasingly an app for consuming content made by people you don’t know, and then talking about it in private group chats with friends. This test just reflects that reality more accurately.



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Pixel Watch getting AOD Media Controls later this year

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At the moment, Wear OS 6 on the Pixel Watch 4, 3, and 2 does not support always-on display Media Controls, but that is coming soon.

With Wear OS 6, the “previous top activity remains visible and in the ‘resumed’ state when the device enters system ambient mode.” 

The example Google provided was how the “current song and media controls remain visible even when the user isn’t interacting with the Wear OS device.” At the left (above), we see the redesigned Material 3 Expressive Media Controls that went live on the Pixel Watch 4, and the Wear OS 6 update for the Pixel Watch 2 and 3. (The other tweak Google made was adding a music note icon for the complication and at the bottom of your watch face.)

On the right, the background artwork fades into a black background, with the various buttons becoming faint outlines and the time at the top of your screen. This is like Google Maps navigation and Google Keep notes.

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This is not yet live on any device, with Google telling us this week that the Media Controls update is targeting later this year for Pixel Watch. That presumably means it will be available on all of Google’s Wear OS 6 devices. In terms of timing, the next quarterly Pixel Watch update should be in December.

At the moment, it’s the same behavior as before with the entire Media Controls ‘app’ blurring and the time appearing overlaid at the center.

Meanwhile, Google is looking to address how switching accounts on your phone’s Gemini app (like between personal and work) will require you to set up Gemini on your watch again. This process annoyingly requires going to your phone.

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Holyoke throws open its doors — and invites visitors in

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Doors Open Holyoke
The fourth floor of the Open Sqaure development on Open Square Way is home to a variety of businesses from law offices to dance schools — one more unseen part of the city opened up by Doors Open Holyoke.

HOLYOKE — Doors Open Holyoke on Saturday, Oct. 11, gives people a chance to visit some of Holyoke’s most historic and interesting places, including the Victory Theatre, Wistariahurst Museum, Holyoke Media and the War Memorial. Some of these spots aren’t usually open to the public.

Everything kicks off at City Hall, where visitors can check in and grab a map. Free mural tours will leave from City Hall at 10:30 a.m., 11:30 a.m. and 12:30 p.m. Kids can ride the Holyoke Merry-Go-Round for free from noon to 2 p.m.

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Loyola's Sister Jean, who became a March Madness icon, dies at 106

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Sister Jean Dolores Schmidt, the beloved chaplain for the Loyola Chicago men’s basketball team who became an international celebrity during their 2018 Final Four run, has died.





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